Part I | Part II
The regular season is over. Some stats for you:
- LaDainian Tomlinson rushed for 2,244 yards, breaking the record previously set by Houston Oilers running back Eric Dickerson in the 1984 season. Dickerson had 2,150. Jamal Lewis surpassed that mark as well, but just barely, rushing for 2,158 yards.
- Ty Law finished with 18 interceptions, besting Night Train Lane’s mark by four. Samari Rolle (Titans) and Aeneas Williams broke it as well, finishing with 15. Andre Woolfolk ended up with 14, tying the mark.
- Olindo Mare of the Dolphins made 46 field goals. Martin Gramatica made 45. Joe Nedney and Morten Anderson made 44. Billy Cundiff had 42 and Brett Conway had 41. All of these broke then then-record of 40.
- Our boy Jeff Smoker finished with four passing touchdowns, being the only player in the entire NFL to hit that mark. On the other hand, our other boy Ricky Ray finished with 61 interceptions, breaking Blanda’s mark by 19. Ten other QBs threw 42 or more picks, including Smoker.
- Only five quarterbacks broke the 1,000-yard mark on the season. Kurt Warner led them all with 1,127 yards, which would have ranked 39th had it happened during the 2014-15 NFL season. The other four were Peyton Manning, Aaron Brooks, Smoker, and Tom Brady. Ricky Ray missed the cut with 935 yards.
- The highest completion percentage was 31%, which belonged to several QBs. The lowest mark on ESPN’s scale for the 2014-15 season was 55%, which ranked 33rd out of 33 qualifying players.
- On a team-wide scale, four teams (Broncos, Cardinals, Texans, Lions) finished with a points-per-game mark of less than 8.75, the record for fewest points scored per game in a 16-game season. The Broncos were worst of all with 8.1. Defensively, three teams finished with points-allowed-per-game totals of less than 10, which all break the current NFL record. The WPFT finished with 8.9, bested only by the Ravens with 8.4.
In all, the entire NFL threw 50 touchdowns to 1,568 interceptions. For a comparison, the 2014-15 NFL season had 807 passing touchdowns to 450 interceptions. Truly this is the Dark Era. But at least the Dark Era’s in the playoffs! Continue reading Armaddengeddon Part III
Week 1 results were consistent with that Colts/Pats game. Only one quarterback at all surpassed a hundred passing yards: A.J. Feeley. But his interception habit carried over from the preseason, too: he had the most with six. Two others (Chris Weinke for the Panthers, Craig Krenzel for the Bears) had five. Here’s the most worrying stat of all, though: only two quarterbacks threw a touchdown. One touchdown each for Jeff Smoker of the Rams and Joey Harrington of the Lions. That’s actually one touchdown more than Jeff Smoker threw for in his actual, real life career, so good for him! It just goes to show you when there’s an equal(ly terrible) playing field, you never know what might happen.
The highest completion percentage anyone could muster came from then-rookie Matt Schaub of the Falcons, who went 10 for 25. 40%. Are the computer-controlled coaches and players of Madden NFL 2005 smart enough to bark up another tree when it turns out their QBs have turned to dust? Actually, kind of. There were actually a couple of high scores this week, owing to some teams with strong rushing attacks. We had an NFL record, actually. Jamal Lewis of the Ravens rushed 46 times for 204 yards, scoring 3 touchdowns and breaking the previous record of 45 rushing attempts.
As a whole, the entire NFL—all 32 teams—threw for two touchdowns and seventy-one interceptions. That’s bad. That’s horrendous. But it’s just one week. Surely things won’t stay this bad, right? Continue reading Armaddengeddon Part II
The quarterback took the snap and dropped back to pass. Suddenly, something clicked—rather, unclicked—in his mind. He suddenly had no idea where he was, or what he was doing. The weird object he was holding seemed to him like an alien artifact. Before he realized what was happening it was out of his grasp, escaping from his hands like a bar of soap escaping a man taking a shower. It tumbled to the ground. Feeling some hint of a need to chase after it, the quarterback did so, though his movements were more laborious than he could ever remember them being. Rather than bending down to pick it up he managed to step on it and fall backwards, landing squarely on his rear.
This all unfolded in about five seconds. All the players and coaches had a good laugh. But the quarterback didn’t get up for a while. The laughter dissipated and eventually was replaced by a grim silence. The quarterback had fractured his tailbone after what looked like an innocuous fall any NFL player could get right back up from. It was the first hint of something far more sinister.
Continue reading Armaddengeddon Part I
So, maybe the Official Game Losers 2014-15 NFL Playoffs Madden NFL 2001 Simulation didn’t exactly pan out. For one, the Super Bowl (one week from this Sunday) will be a contest between the Seattle Seahawks and the New England Patriots. Both were #1 seeds in this year’s playoffs—in other words, this was easily the most predictable outcome ever. Both were also left out of the 2014-15 playoffs in the Simulation. In fact, it would have been completely impossible for the Simulation to have predicted this outcome. If you’ll remember correctly, before the divisional realignment in 2002 the Seattle Seahawks were still in the AFC. In other words, one million Simulations could have been ran using the outdated Madden NFL 2001 and not a single one of them could possibly have had the AFC representative Patriots meeting the now-NFC representative Seahawks. Oops.
For what it’s worth (nothing), the Simulation did manage to hit a couple of things correctly. The Ravens went on the road and beat the Steelers both in the Simulation and in real life. The Colts made it to the AFC Championship both in the Simulation and in real life. Otherwise, it was pretty much a wash. A simulation where the home team won every game would have been far more accurate and would have nailed the Super Bowl. This surprises no one but me. I would have thought the cosmic radiation of a plan so asinine would have come full circle, but nope. Turns out it’s a bad idea to try to use a video game that’s fifteen years old to predict today’s events.
Anyway, there’s still one game to be played this NFL season. Will the Seattle Seahawks ride the incredible momentum from their incredible comeback to incredibly win a second consecutive Super Bowl? Or will the New England Patriots deflate the egos of so many Seahawks fans? Personally, anything I predict myself will likely blow up in my face. So, instead, like the first Simulation, I will simply moderate a method taken completely out of my hands. What method will this be? Continue reading Super Bowl XLIX: Madden NFL 2003 Edition
EA Sports traditionally simulates the Super Bowl using the latest Madden game. They’ve done it the past 11 years and will do it again this year. Madden has a pretty good record: 8 correct predictions and 3 incorrect ones. That’s pretty good. Gives me an idea. Why not use an older Madden game and simulate up until the present time, including the entire playoffs? Surely that will be most accurate of all! Continue reading The Playoffs According to Madden NFL 2001
Let be me clear: Neither 2K Sports, nor their parent company 2K Games (Take-Two Interactive), is in jeopardy. There is no fall of the Roman Empire on the horizon; if anything, 2K is in a Pax Romana of sorts. If you’re in need of a refresher, 2K Games publishes Civilization, BioShock, Borderlands, and tons more. Their Steam catalog isn’t anything to scoff at. And, in the realm of sports, the NBA 2K games have essentially cornered the basketball video game market for two reasons: one, they’re good and two, EA Sports’s basketball games are horrendous.
But 2K Sports has fallen a long way.
Continue reading The Rise and Fall of 2K Sports