Tag Archives: re4

Little Rough, Don’t You Think

Resident Evil 4, like the zombies the series is known for, just won’t die. Since its original release in January of 2005 for the Nintendo GameCube, it’s been updated, ported, rereleased, enhanced, and so on, for several systems and platforms. By now, the original RE4 sleeve for the GCN is downright funny, because of the “Only For” triangle in the upper left reserved for GameCube exclusives.

An exercise in what could have been.
An exercise in what could have been.

That small triangle belies a great deal of shit going down behind the scenes. In what was supposed to be a desperately needed third-party show of support for the GCN, Capcom announced five games that would ostensibly be GCN-exclusive. RE4 was one of them—the other four were Viewtiful Joe, P.N.03, Killer7, and Dead Phoenix. Read this IGN article and try not to get overwhelmed by the dramatic irony. Of those five, one was canceled, two were ported to the PS2 at later dates, and one saw a simultaneous GCN/PS2 release. Only P.N.03 stayed GCN-exclusive, and it wasn’t even that good.

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